AI Insights · Timothy · January 2022
Top 5 Virtual Pet Apps on iOS in the US for Q4 2021
In Q4 2021, the top 5 virtual pet apps on iOS in the US showed varied performance in terms of downloads, revenue, and active users. Detailed insights from Sensor Tower reveal the trends.
In Q4 2021, the top 5 virtual pet apps on iOS in the United States showcased diverse performance metrics. Here's a detailed look at their trends in downloads, revenue, and active users, based on data from Sensor Tower.
Cat Game - The Cats Collector! by MinoMonsters, Inc. saw fluctuations in its weekly revenue, peaking at around $51K in late November and again in mid-December. Weekly downloads witnessed an upward trend, with a significant increase to approximately 8.7K in the final week of December. Active users followed a similar pattern, growing from about 9.2K at the start of the quarter to 11.5K by the end of December.
My Cat – Virtual Pet Games from Akita Limited Liability Company maintained steady weekly revenue, hovering around $20K throughout the quarter. Downloads surged notably in the last week of December, reaching nearly 9.7K. Active users also showed a substantial increase, growing from 21.6K at the beginning of the quarter to over 32K by the end of December.
My Talking Angela 2 by Outfit7 Limited displayed a consistent revenue trend, peaking at about $20K in mid-December. Weekly downloads remained strong, with a peak of over 57K in the final week of December. Active users showed a slight decrease mid-quarter but recovered towards the end, finishing at approximately 232K.
My Talking Tom 2, also from Outfit7 Limited, experienced growth in weekly revenue, peaking at around $15K in the last week of December. Downloads saw a significant spike to around 55K in the final week of the quarter. Active users remained robust, ending the quarter with nearly 400K.
Pet Doctor Care games for kids by Pazu Games Ltd had relatively stable weekly revenue, with a peak of around $9.5K in mid-November. Downloads showed growth towards the end of the quarter, reaching about 8K in the last week of December. Active users gradually increased, ending the quarter at approximately 16K.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.